Take over the club
You get a squad, a small ground and enough money to start building carefully.
Take over a fourth-tier team. Pick the eleven, get the tactics right, sign wisely – then watch live to see whether it worked.
4 divisions · 14 rounds · live matches
You take charge of an unknown fourth-tier club. Its future is not scripted: your decisions write the story.
You get a squad, a small ground and enough money to start building carefully.
Form, stamina, positions, harmony and tactics combine to decide what your team can do.
Players age, move clubs and build careers. You can climb the leagues – or find yourself rebuilding.
Positions matter. Even a good squad can struggle when the setup is wrong.
Track auctions, inspect careers and wage demands, and know when to walk away.
Expand the ground, set ticket prices and find sponsors. A full house has to be earned.
You begin in tier four. Your squad, club and rivals keep changing year after year.
Give it a name, choose a club philosophy and prepare for the opening fixture.